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Teleport Send

Broadcast a value on a lettered channel, and every Teleport Receive tuned to that channel gets it, with no connection line drawn across the canvas.

The Teleport Send node broadcasts a value on a channel, such as A or B, without a visible connection. Every Teleport Receive node tuned to the same channel on the same canvas receives the value when the workflow runs. Use it to carry a prompt or an image across a large canvas without long lines crossing the other nodes. It is free.

When to use it

  • Carry a prompt or an image from one corner of a large canvas to a distant node.
  • Share one value with several branches without drawing lines that cross each other.
  • Keep a large workflow readable.

Quick start

Add the node

Press Tab on the canvas and choose Automate › Canvas › Teleport Send. The node takes the next free channel letter, A for the first Send, then B, C and so on, and shows that channel's color.

Connect the value

Connect the node whose value you want to send to the Teleport Send's input, for example a Text node with your prompt.

Add a Teleport Receive

Add a Teleport Receive next to the node that needs the value. A new Receive tunes itself to a Send that has no Receive yet, so a fresh pair matches on its own. Use Switch Channel on the Receive to choose another channel.

Connect the Receive and run

Connect the Receive's output to the node that needs the value, such as Generate Image or Generate Video, and click Run.

channel A, no linechannel A, no linepromptpromptTextHero promptTeleport SendChannel ATeleport ReceiveChannel ATeleport ReceiveChannel AGenerate ImageGenerate Video
One Teleport Send on channel A shares a prompt with two distant branches; on the canvas, no line joins the Send to the Receives.

Inputs and outputs

Input or outputAccepts or sendsWhat it does
InputAny value: text, links to images, videos or audio, or JSONThe value to broadcast on the channel.
OutputThe same valueA pass-through. Connect it when you want a visible connection as well as the broadcast.

Channels and colors

Each channel has a letter and a fixed color, so matching Send and Receive nodes are easy to spot. The first six channels are A amber, B emerald, C violet, D red, E cyan and F pink.

On the canvas, the node is a pill outlined in its channel's color. Click the arrow on the pill, Jump to partner, to move the view to a Receive on the same channel. When you select a Send, its Receive nodes glow.

Settings

SettingWhat it does
ChannelThe channel the node broadcasts on, with its color. It is set when you add the node.
Channel NameAn optional name, such as "Hero Prompt". The name appears on every Send and Receive of the channel, and editing it on either one updates both. Leave it empty to show only the channel letter.
Receives on this channelThe Teleport Receive nodes tuned to this channel. Click one to move the view to it.

Replace a connection with a teleport

Right-click an existing connection on the canvas and choose Replace with Teleporter. Nodaro removes the line and adds a Teleport Send next to the source node. It also adds a Teleport Receive next to the target node, on a new channel.

Credits

Teleport Send is free.

Tips

  • Name the channel. A name such as "Hero Prompt" or "Reference Image" tells everyone what travels on the channel.
  • Broadcast to many. Several Receive nodes on one channel share one value with independent branches.
  • Keep both. The Send's output passes the value on, so you can keep a visible line and the broadcast at the same time.
  • Nothing changes at run time. A teleport runs exactly like a visible connection. Only the canvas looks different.

Frequently asked questions

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