Teleport Receive
Receive the value that a Teleport Send broadcasts on the same channel, anywhere on the canvas and without a connection line. Switch channels at any time.
The Teleport Receive node receives the value that a Teleport Send broadcasts on the same channel, anywhere on the canvas. No line connects the two nodes: the channel letter and its color show which nodes belong together. Several Receive nodes can listen to one channel, and each of them gets the value. The node is free.
When to use it
- Receive a shared prompt or image from a Send on the other side of a large canvas.
- Give several independent branches the same value without lines that cross.
- Bring a value into a crowded part of the workflow, where one more line would be hard to follow.
Quick start
Add a Teleport Send first
The Teleport Send holds the value. Connect the value to it, and note its channel letter and color.
Add the node
Press Tab on the canvas and choose Automate › Canvas › Teleport Receive. It tunes itself to a Send that has no Receive yet. To use another channel, choose it under Switch Channel in the settings panel.
Connect it and run
Connect the Receive's output to the node that needs the value, and click Run. The Receive passes on the value that the Send broadcasts.
Inputs and outputs
| Input or output | Accepts or sends | What it does |
|---|---|---|
| Input | Any value | Optional. Connect it when you want a visible connection as well as the channel. |
| Output | The received value | The value from the Send on the same channel, or the value on the input when one is connected. |
For example, the Receive can bring an Upload Image result to the start frame of Generate Video on the far side of the canvas.
Settings
| Setting | What it does |
|---|---|
| Channel | The channel the node listens on, with its color. |
| Switch Channel | Tunes the node to another channel, chosen from the Teleport Send nodes on the canvas. It appears only when at least one Send exists. |
| Channel Name | An optional name for the channel, shared with the Send: editing it here also renames the channel on the Send. |
| Send node | The Send that broadcasts on this channel. Click it to move the view to it. |
On the canvas, the node is a pill outlined in its channel's color. When the value is an image or a video, the pill shows a small thumbnail. Click the arrow, Jump to partner, to move the view to the Send.
Credits
Teleport Receive is free.
Troubleshooting
The Receive passes on an empty value. No Teleport Send broadcasts on its channel. Compare the channel letters of the two nodes, and use Switch Channel to point the Receive at the right Send.
Tips
- Re-point instead of rebuilding. Switch Channel moves an existing Receive to another Send, so you never need to delete and add it again.
- Name what travels. Name the channel after its content, such as "Hero Prompt" or "Reference Image".
- Same run, less clutter. A teleport runs exactly like a visible connection: the same order and the same data.
Frequently asked questions
Related
Teleport Send
Group
Sticky Note
Nodes and connections
Last updated on
Teleport Send
Broadcast a value on a lettered channel, and every Teleport Receive tuned to that channel gets it, with no connection line drawn across the canvas.
Preview
Preview shows the results of connected nodes, text, images, video and audio, in one place. Today every node shows its own result, so most workflows skip it.